Bloodlines 2 logo.jpg

Vampire the Masquerade: Bloodlines II

Release Date: TBD

Developer: Hardsuit Labs

Platform: PC/Console

Genre: RPG

Engine: UE4

Role: Narrative Lead

I worked on Bloodlines 2 for almost five years - mostly on contract. Because this game wasn’t released I can’t say much about it beyond the job responsibilities I list on my resume:

  • Helped resurrect the Vampire the Masquerade: Bloodlines IP and created a new setting, story, and cast within guidelines set by the directors, publisher, and IP holder.

  • Built up, trained, and led the narrative department in the company.

  • Wrote, cast, and co-directed the majority of game dialogue for over 100 characters.

  • Developed over 50 quests within scope and budget constraints and worked with other departments to implement them.

  • Facilitated communication between different teams and the narrative department.

  • Designed a custom dialogue editor tool used for all dialogue, quests, and cutscenes in the game.

  • Developed a highly-reactive story with multiple branching paths.

  • Strongly involved in the press events and on-camera promotion.

This is the announcement trailer for BL2 - one of the only trailers I had some input on.

Previous
Previous

Vampire the Masquerade: Bloodlines

Next
Next

Dead State