Vampire the Masquerade: Bloodlines II
Release Date: TBD
Developer: Hardsuit Labs
Platform: PC/Console
Genre: RPG
Engine: UE4
Role: Narrative Lead
I worked on Bloodlines 2 for almost five years - mostly on contract. Because this game wasn’t released I can’t say much about it beyond the job responsibilities I list on my resume:
Helped resurrect the Vampire the Masquerade: Bloodlines IP and created a new setting, story, and cast within guidelines set by the directors, publisher, and IP holder.
Built up, trained, and led the narrative department in the company.
Wrote, cast, and co-directed the majority of game dialogue for over 100 characters.
Developed over 50 quests within scope and budget constraints and worked with other departments to implement them.
Facilitated communication between different teams and the narrative department.
Designed a custom dialogue editor tool used for all dialogue, quests, and cutscenes in the game.
Developed a highly-reactive story with multiple branching paths.
Strongly involved in the press events and on-camera promotion.